
Uronksur Suth
Imperial Academy
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Posted - 2009.06.11 05:41:00 -
[1]
1.) Bring back NPC corp descriptions. Why the heck did you remove them?!
2.) Make refining take time, not instantaneous, which is absurd.
3.) The in-station environments are weird. It looks like I'm inside some sort of giant creepy temple instead of a star station hanger.
4.) Animation for docking/undocking procedures.
5.) Some skill in navigation, or a navigation computer in a low power slot, which would give bonuses to autopiloting, allowing autopilot to warp progressively closer to its destination. Or some way to upgrade autopilot.
6.) Better depiction of damage. Flickering lights when the shield is depleted, armor scarring, and finally gouges, flames and venting gasses with structural damage. And as we fight, perhaps the HUD flickering from electronic warfare and those little lights on our ship which I presume are windows? Have them flicker and start going out with structural damage.
7.) Please, please, Walking in Stations and Walking in Ships. *beg*
8.) Crew. My ship is several thousand cubic meters. Do I do all the maintenance, cleaning, refueling of drones, loading and unloading of cargo etc. all by myself? Once walking in stations/ships is implemented especially I want to interact with an NPC crew along with all the hassle of feeding/paying them, being forced to wait while they report to their stations so I can undock. And once we get crew people can peel open other people's ships and take prisoners and loot them before blowing them up. The continuing lack of interaction with any form of crew makes no sense considering a number of chronicles mention crew, and one, "All Lives are Fit for Ruin" is all about what happens after a crew member sabotages a battleship. I'd be ecstatic if EVE was that in depth.
9.) Um, is there any way to stop people from filling up ALL the Material research slots high sec? They ALL have queues weeks long.
10.) Flag all IP addresses that create more then a couple trial accounts per 24 hours as they are probably bots. Flag all characters that have random strings for names like "Q39DRF30E" as they are probably bots. In character creation, introduce one of those human-not-a-bot features where they have to answer a simple addition problem to finish creation. Do something to make creation more bot-proof. Please take ISK sellers and bot runners seriously. Threaten to press charges if they continue. These people just don't stop.
11.) Make running the tutorials mandatory for new players, or make the progression of the tutorial quests easier to follow. The "Rookie Help" channel hurt my head. Literally every 10 seconds another moron would ask "Where's all the asteroids?... the belts are empty" It was awful. Give the ISDs in that channel more moderation authority.
12.) Make it so looting rights to a wreck lapse upon leaving the system or logging out. Its annoying to get flagged as stealing from a player who isn't even online.
13.) Allow the setting of bounties to be set on anyone with a negative security status. Anyone below 0.0, the "at least -1" restriction is just annoying.
14.) The basic trade goods seem remarkably pointless, can these goods be made useful. Have all stations require a set amount of food/water/air/medicine/whatever every so often. NPCs in stations can periodically randomly order a few hundred units of Quafe. The Capsuleer's market for ships and other components shouldn't be the ENTIRE economy of EVE. There should be profit in hauling food and other mundane goods from place to place.
15.) Interaction with planets somehow... And interaction with moons beyond mining them. Player Corporation driven terraforming and colonization anyone? |